public class MultiShaderController extends MultiController<ShaderControl>
MultiController.ControllerFactory<C>
Constructor and Description |
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MultiShaderController(ZoneFactory zfact,
MultiConfigger configger,
ToggleButtonModel auxLockModel)
Constructor.
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getConfigger, getController, getControllerMap, getStackControls, getZones, setZones
public MultiShaderController(ZoneFactory zfact, MultiConfigger configger, ToggleButtonModel auxLockModel)
zfact
- zone id factoryconfigger
- manages per-zone shader config itemsauxLockModel
- single toggle model to control whether aux
axes are locked; could be done on a per-zone
basis but currently is notCopyright © 2003-2025 CCLRC: Council for the Central Laboratory of the Research Councils. All Rights Reserved.