public class NodeInteractor extends SelectionInteractor
| Constructor and Description |
|---|
NodeInteractor(GraphController controller)
Create a new node interactor that belongs to the given
controller.
|
NodeInteractor(GraphController controller,
SelectionModel sm)
Create a new node interactor that belongs to the given
controller and that uses the given selection model
|
| Modifier and Type | Method and Description |
|---|---|
DragInteractor |
getDragInteractor()
Get the interactor that drags nodes
|
GraphController |
getGraphController()
Return the graph controller that manages this interactor.
|
void |
setDragInteractor(DragInteractor i)
Set the interactor that drags nodes
|
accept, getSelectionFilter, getSelectionModel, getSelectionRenderer, getToggleFilter, isSelected, mousePressed, setConsuming, setPrototypeDecorator, setSelectionFilter, setSelectionManipulator, setSelectionModel, setSelectionRenderer, setToggleFilteraddInteractor, interactors, isMotionEnabled, mouseDragged, mouseEntered, mouseExited, mouseMoved, mouseReleased, removeInteractorgetMouseFilter, isConsuming, isEnabled, mouseClicked, setEnabled, setMotionEnabled, setMouseFilterpublic NodeInteractor(GraphController controller)
public NodeInteractor(GraphController controller, SelectionModel sm)
public DragInteractor getDragInteractor()
public GraphController getGraphController()
public void setDragInteractor(DragInteractor i)
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