public class SymbolLayer extends CanvasLayer implements VisibleComponent
Constructor and Description |
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SymbolLayer() |
Modifier and Type | Method and Description |
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boolean |
isVisible()
Test the visibility flag of this object.
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void |
paint(Graphics2D g)
Paint this object onto a 2D graphics object.
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void |
paint(Graphics2D g,
Rectangle2D region)
Paint this object onto a 2D graphics object, within the given
region.
|
void |
setPlotter(TablePlotter plotter)
Set the object used to draw catalog symbols
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void |
setVisible(boolean b)
Set the visibility flag of this object.
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getCanvasPane, getLayerBounds, getParent, getToolTipText, getTransformContext, repaint, repaint, setParent
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getParent, getTransformContext, repaint, repaint
public void setPlotter(TablePlotter plotter)
public void paint(Graphics2D g)
VisibleComponent
paint
in interface VisibleComponent
public void paint(Graphics2D g, Rectangle2D region)
VisibleComponent
paint
in interface VisibleComponent
public boolean isVisible()
VisibleComponent
isVisible
in interface VisibleComponent
public void setVisible(boolean b)
VisibleComponent
setVisible
in interface VisibleComponent
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