public class NullRegion extends Region
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Mapping.Interpolator, Mapping.Spreader
OVERLAP_INSIDE, OVERLAP_NEGATE, OVERLAP_NONE, OVERLAP_OUTSIDE, OVERLAP_PARTIAL, OVERLAP_SAME, OVERLAP_UNKNOWN
LINEAR_INTERPOLATOR, LINEAR_SPREADER, NEAREST_INTERPOLATOR, NEAREST_SPREADER
AST__BAD, AST__TUNULL, pointer
Constructor and Description |
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NullRegion(Frame frame,
Region unc)
Create a NullRegion.
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getAdaptive, getBounded, getClosed, getFillFactor, getMeshSize, getNegated, getRegionBounds, getRegionFrame, getRegionPoints, getUnc, mapRegion, mask, maskB, maskD, maskF, maskI, maskL, maskS, negate, overlap, setAdaptive, setClosed, setFillFactor, setMeshSize, setNegated, setUnc, showMesh
angle, axAngle, axDistance, axOffset, convert, distance, findFrame, format, getActiveUnit, getAlignSystem, getBottom, getDigits, getDigits, getDirection, getDomain, getDut1, getEpoch, getFormat, getLabel, getMatchEnd, getMaxAxes, getMinAxes, getNaxes, getNormUnit, getObsLat, getObsLon, getPermute, getPreserveAxes, getSymbol, getSystem, getTitle, getTop, getUnit, intersect, norm, offset, offset2, permAxes, pickAxes, resolve, setActiveUnit, setAlignSystem, setBottom, setDigits, setDigits, setDirection, setDomain, setDut1, setEpoch, setEpoch, setFormat, setLabel, setMatchEnd, setMaxAxes, setMinAxes, setObsLat, setObsLon, setPermute, setPreserveAxes, setSymbol, setSystem, setTitle, setTop, setUnit, unformat
decompose, getInvert, getNin, getNout, getReport, getTranForward, getTranInverse, invert, linearApprox, mapBox, mapSplit, rate, rebin, rebinD, rebinF, rebinI, resample, resampleB, resampleD, resampleF, resampleI, resampleL, resampleS, setInvert, setReport, simplify, tran1, tran2, tranGrid, tranN, tranP
annul, clear, copy, delete, equals, finalize, getAstConstantI, getB, getC, getD, getF, getI, getID, getIdent, getL, getNobject, getObjSize, getRefCount, hashCode, isThreaded, reportVersions, sameObject, set, setB, setC, setD, setF, setI, setID, setIdent, setL, show, test, tune
public NullRegion(Frame frame, Region unc)
A NullRegion is a Region with no bounds. If the Negated attribute of a NullRegion is false, the NullRegion represents a Region containing no points. If the Negated attribute of a NullRegion is true, the NullRegion represents an infinite Region containing all points within the coordinate system.
frame
- A pointer to the Frame in which the region is defined. A deep
copy is taken of the supplied Frame. This means that any
subsequent changes made to the Frame using the supplied pointer
will have no effect the Region.unc
- An optional pointer to an existing Region which specifies the
uncertainties associated with positions in the supplied Frame.
The uncertainty in any point in the Frame is found by shifting the
supplied "uncertainty" Region so that it is centred at the point
being considered. The area covered by the shifted uncertainty
Region then represents the uncertainty in the position. The
uncertainty is assumed to be the same for all points.
If supplied, the uncertainty Region must be of a class for which all instances are centro-symetric (e.g. Box, Circle, Ellipse, etc.) or be a Prism containing centro-symetric component Regions. A deep copy of the supplied Region will be taken, so subsequent changes to the uncertainty Region using the supplied pointer will have no effect on the created Box. Alternatively, a NULL Object pointer may be supplied, in which case a default uncertainty of zero is used.
AstException
- if an error occurred in the AST libraryCopyright © 2024 Central Laboratory of the Research Councils. All Rights Reserved.