public class RangeManipulator extends BoundsManipulator
_dragInteractor, _geometry
Constructor and Description |
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RangeManipulator()
Construct a new manipulator that uses rectangular grab-handles.
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RangeManipulator(GrabHandleFactory f)
Construct a new manipulator using the given grab-handle factory.
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Modifier and Type | Method and Description |
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FigureDecorator |
newInstance(Figure f)
Create a new instance of this manipulator.
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void |
setChild(Figure child)
Set the child figure.
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getGeometry, refresh, setDragInteractor
addGrabHandle, clearGrabHandles, getBounds, getGrabHandleFactory, getHandleInteractor, isRepainting, paint, pick, relocateGrabHandles, removeGrabHandle, repaint, repaint, repaintAlready, setGrabHandleFactory, setHandleFilter, setHandleInteractor, setRepainting
add, contains, figures, figuresFromBack, figuresFromFront, getChild, getContainer, getDecoratedFigure, getFigureCount, getShape, hit, remove, replaceChild, transform
decorate, pick, translate, undecorate
contains, getInteractor, getLayer, getOrigin, getParent, getToolTipText, getTransformContext, getUserObject, intersects, isVisible, paint, setInteractor, setParent, setToolTipText, setUserObject, setVisible
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
isVisible, paint, setVisible
getParent, getTransformContext
public RangeManipulator()
public RangeManipulator(GrabHandleFactory f)
public FigureDecorator newInstance(Figure f)
newInstance
in class BoundsManipulator
public void setChild(Figure child)
setChild
in class BoundsManipulator
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